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Techie Teen Reads

Teen Tech Week March 4-10, 2007 Celebrating the importance of technology in teen life.

This booklist was contributed by Appleton Public Library Reference and Information Services Staff, 2/07 

Sort By: Title | Author | Year  

book jacketBe more chill by Ned Vizzini(2004)Badly in need of self-confidence and a change of image, high school nerd Jeremy Heere swallows a pill-sized super computer that is supposed to help him get whatever he wants.

book jacketDigital manga techniques : create superb-quality manga artwork on your computer by Hayden Scott-Baron(2005)Introduction -- Analysis of style -- Character creation -- Digital foundations -- Digital techniques: line art -- Digital techniques: coloring, screentone, and effects -- Creating pages.

book jacketDigital photo madness : 50 weird & wacky things to do with your digital camera by Thom Gaines(2006)With this appealing, irreverent companion to The Kids' Guide to Digital Photography, children 10 years and up can go wild with the new technology. It explains everything a kid needs to know about digital photography, from using the camera to coordinating it with the computer, printer, and scanner to manipulating the images. They can dive right into 50 cool, inventive activities and turn their friends into aliens, make a Warhol-esque pop art masterpiece, and create a "trapped-in-the-computer" screen saver!

book jacketEnder's game by Orson Scott Card(1991, 1994)Child-hero Ender Wiggin must fight a desperate battle against a deadly alien race if mankind is to survive.

book jacketEscape from memory by Margaret Peterson Haddix(2003)Allowing herself to be hynotized, fifteen-year-old Kira reveals memories of another time and place that may eventually cost her and her mother their lives.

book jacketFeed by M.T. Anderson(2002)In a future where most people have computer implants in their heads to control their environment, a boy meets an unusual girl who is in serious trouble.

book jacketFinal lap by Malcolm Rose(c2006, 2007)Traces (Luke Harding, Forensic Investigator) Bk. 5
Forensic scientist Luke Harding and his robot assistant investigate when the Youth International Games are sabotaged and its organizer disappears.

book jacketFramed by Malcolm Rose(2005)Traces (Luke Harding, Forensic Investigator) Bk. 1
A thrilling new mystery series set in a parallel world begins and introduces 16-year-old Luke Harding, the youngest person ever to qualify as a forensic investigator. Together with his right-hand robot Malc, equipped with lasers and scanners for finding clues at the toughest of crime scenes, Luke tackles some of the most bizarre mysteries.

book jacketGeeks : how two lost boys rode the Internet out of Idaho by Jon Katz(2000)Jesse and Eric were roommates in the tiny town of Caldwell, Idaho, nineteen-year-old working class kids eking out a living with their seven-dollar-an-hour jobs selling and fixing computers. College was never in the cards. Their families had been torn apart by divorce and hard times, separation and illness. They had almost no social lives, and little to look forward to. They spent every spare cent on their computers, and every spare moment on-line. Jesse and Eric were proud geeks— suspicious or disdainful of authority figures, proud of their status as outsiders, fervent in their belief in the positive power of technology. They'd been outsiders as long as they could remember, living far from the mainstream of school or town life. Nobody spoke for them, they were on nobody's social or political agenda. Geeks is the story of how Jesse and Eric—and others like them—used technology to try and change their lives and alter their destiny. They rode the Internet out of Idaho to Chicago, a city they had ever set foot in, seeking the American Dream, a better life. Geeks describes this brave and difficult journey, as two self-described social misfits use the resources of the Internet to try to construct a new future for themselves, escape the boundaries of their dead-end lives, and find a community they could belong to. Geeks explores a growing subculture about which many of us know little, a world with its own language, traditions, and taboos. In telling the stories of Jesse, Eric, and others like them, Geeks is a story about the very human face of technology.syndetic

book jacketThe gospel according to Larry by Janet Tashjian(2003)Seventeen-year-old Josh, a loner-philosopher who wants to make a difference in the world, tries to maintain his secret identity as the author of a web site that is receiving national attention.

book jacketHex by Rhiannon Lassiter(1998)A Supercomputer Brain In A 15-Year-Old's Body... Meet Raven, The Most Dangerous Teenager In The World.... London. The 24th century. The CPS, a secret government agency, is on a mission to seek and destroy the Hex, human mutants with supercomputer minds. They are young. They look like you or me. They must never be allowed to grow up.... But the CPS hasn't discovered Raven. Soon they will feel her power, know her rage as she and her brother, Wraith, set out to discover what happened to their long-lost sister, Rachel. Is she dead or alive? Or has she met a fate worse than extinction? There is only one way to find out. Raven must use her Hex powers to crack the top-secret security of the CPS. Then she must enter the place that promises certain death.... syndetics

book jacketI, robot by Isaac Asimov(1950, 1991)In this collection, one of the great classics of science fiction, Asimov set out the principles of robot behavior that we know as the Three Laws of Robotics. Here are stories of robots gone mad, mind-reading robots, robots with a sense of humor, robot politicians, and robots who secretly run the world, all told with Asimov's trademark dramatic blend of science fact and science fiction.

book jacketThe last book in the universe by W.R. Philbrick(2000)After an earthquake has destroyed much of the planet, an epileptic teenager nicknamed Spaz begins the heroic fight to bring human intelligence back to the Earth of a distant future.

book jacketLeo@fergusrules.com : a novel by Arne E. Tangherlini(1999)Leo, a 14-year-old Filipina-American expelled from a dozen schools, is banished to her grandmother's in the Philippines. She spends her time in virtual reality at her computer, living as a warrior and hobnobbing with Socrates. The writer died as the book was being published.

book jacketLost bullet by Malcolm Rose(2005)Traces (Luke Harding, Forensic Investigator) Bk. 2

book jacketMink. Volume 1 by Megumi Tachikawa(2004)

book jacketMink. Volume 2 by Megumi Tachikawa(2004)

book jacketMink. Volume 3 by Megumi Tachikawa(2004)

book jacketMink. Volume 4 by Megumi Tachikawa(2004)

book jacketMink. Volume 5 by Megumi Tachikawa(2005)

book jacketMink. Volume 6 by Megumi Tachikawa(2005)Mink and her friends have been caught by Cyber Security for the illegal use of the Wanna-Be program. Their popstar alter egos will be deleted at midnight on December 31, but that's when Mink's final concert, with a theme of Cinderella, is scheduled. Will Mink find her happy ending?

book jacketMusic lust : recommended listening for every mood, moment, and reason by Nic Harcourt(2005)With more than 80 unique and unusual thematic lists, Harcourt offers a wide-ranging guide to the best in recorded music, from Frank Sinatra to Frank Zappa, Billie Holiday to Billy Bragg, bebop to hip-hop, "The White Album" to "Back in Black," and much, much more. syndetic

book jacketRob&sara.com by P.J. Petersen(2004)Rob, who lives at a school for troubled teenagers, and Sara, the sixteen-year-old daughter of an army colonel, meet in a poetry chat-room and develop a close relationship via email.

book jacketRoll call by Malcolm Rose(2005)Traces (Luke Harding, Forensic Investigator) Bk.3
In a futuristic London, sixteen-year-old forensic investigator Luke Harding and his robotic assistant, Malc, investigate a series of murders in which there are no traces of a murder weapon, and the only thing the victims seem to have in common is their name.

book jacketSon of the mob by Gordon Korman(2002)Seventeen-year-old Vince's life is constantly complicated by the fact that he is the son of a powerful Mafia boss, a relationship that threatens to destroy his romance with the daughter of an FBI agent.

book jacketSpacer and Rat by Margaret Bechard(2005)Jack's predictable existence on Freedom space station is transformed when Kit, the Earthie rat, enters his life and enlists him and a sensitive robot in an effort to outwit the Company.

book jacketThe time hackers by Gary Paulsen(2005)When someone uses futuristic technology to play pranks on twelve-year-old Dorso Clayman, he and his best friend set off on a supposedly impossible journey through space and time trying to stop the gamesters who are endangering the universe.

book jacketTom Clancy's Net Force by Tom Clancy(1999)Just in time for the ABC television event! Here comes a first: a new series of novels for young adults starring a team of troubleshooting teens--the Net Force Explorers--that knows more about cutting-edge technology than its teachers! The year is 2010, computers are superpowers. Those who control them, control the world. To enforce the Net Laws, Congress creates the ultimate computer security agency within the FBI: Net Force. When the director of Net Force is assassinated, Deputy Director Alex Michaels is thrust into one of the most powerful and dangerous positions in the world. syndetics

book jacketTru Confessions by Janet Tashjian(1997)Computer-literate, twelve-year-old Tru keeps an electronic diary where she documents her desire to cure her handicapped twin brother and her plan to create a television show.

book jacketTtyl by Lauren Myracle(2004)Chronicles, in "instant message" format, the day-to-day experiences, feelings, and plans of three friends, Zoe, Maddie, and Angela, as they begin tenth grade.

book jacketUser unfriendly by Vivian Vande Velde(2001)It’s the most advanced computer role-playing game ever: When you play you’re really there—in a dark dream teeming with evil creatures, danger-filled fortresses, and malevolent sorceries. The game plugs directly into your brain--no keyboard, no modem, no monitor. And for game hacker Arvin Rizalli and his friends, no cash up front, no questions asked . . . and no hope of rescue when the game goes horribly, deathly wrong.

book jacketThe virtual war by Gloria Skurzynski(1997)In a future world where global contamination has necessitated limited human contact, three young people with unique genetically engineered abilities are teamed up to wage a war in virtual reality.